The Long Receipt
An independent visual history of Bconomy's player-run market, July 2024 to October 2026.
What people asked. What actually sold. What the market became.
Bconomy is an online game whose players gather, craft and sell each other things for a currency called BC. For two years, three different instruments recorded what its market did: 68,169 official price rows, 9,862 half-hourly snapshots from a player's own logger, and 129,007 completed sales across 185 items.
Read together, they show a market with a legal minimum wall in it, one item that took a third of all the money spent, and far less trading than there used to be.
Interactive exploration requires JavaScript. An independent research project by raiseCatError.